Display Name = "MS Fish B1F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([0])
    ConditionalBranch([6, -1, 8])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 724, 13, 27, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeMapDisplay([0])
    ConditionalBranch([6, -1, 8])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 724, 13, 27, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeMapDisplay([0])
    ConditionalBranch([6, -1, 2])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 744, 20, 16, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ChangeMapDisplay([0])
    ConditionalBranch([6, -1, 2])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 744, 20, 16, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Cow>Moo~!"])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ShowPicture([5, "80_bonny_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3202, 0, 100, 1])
      ConditionalBranch([1, 4202, 0, 0, 0])
        ControlVariables([4202, 4202, 0, 0, 1])
        ShowTextAttributes(["bonny_fc1", 1, 0, 2])
        ShowText(["\\n<Bonnie (Affection: \\V[3202])>I got this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1706, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3202, 0, 500, 1])
      ConditionalBranch([1, 4202, 0, 1, 0])
        ControlVariables([4202, 4202, 0, 0, 2])
        ShowTextAttributes(["bonny_fc1", 1, 0, 2])
        ShowText(["\\n<Bonnie (Affection: \\V[3202])>I got this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1707, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3202, 0, 2000, 1])
      ConditionalBranch([1, 4202, 0, 2, 0])
        ControlVariables([4202, 4202, 0, 0, 3])
        ShowTextAttributes(["bonny_fc1", 1, 0, 2])
        ShowText(["\\n<Bonnie (Affection: \\V[3202])>I got this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1161, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3202, 0, 4000, 1])
      ConditionalBranch([1, 4202, 0, 3, 0])
        ControlVariables([4202, 4202, 0, 0, 4])
        ShowTextAttributes(["bonny_fc1", 1, 0, 2])
        ShowText(["\\n<Bonnie (Affection: \\V[3202])>I got this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1259, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>Let's go, Fishy Pirate!\n...Are you going?"])
    JumpToLabel(["メニュー"])
    Label(["53"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>Captaaain! Way to gooo!"])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>Yes, Lime is always in the fighting spirit!\nWell done, well done!"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>Yaaay!"])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>The other members should pay me more respect. Especially that nagging vice-captain..."])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>Milady... Who's this nagging vice-captain?"])
    ShowTextAttributes(["bonny_fc1", 0, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>Waaah! Run awaaay!"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>Escaaape!"])
    ShowTextAttributes(["ashel_fc1", 1, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>Good grief, really...?"])
    JumpToLabel(["メニュー"])
    Label(["197"])
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Lolitta (Affection: \\V[3197])>Captain! Welcome!"])
    ShowTextAttributes(["bonny_fc1", 0, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>Mmm, thank you for your hard work!\nBy the way, is it snack time yet?"])
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Lolitta (Affection: \\V[3197])>I have a message from Boss Ashel.\nShe said, \"Since you were eating between meals, I've taken the snacks away.\""])
    ShowTextAttributes(["bonny_fc1", 2, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>Awww!"])
    JumpToLabel(["メニュー"])
    Label(["201"])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>Milady...did you steal the emergency food again?"])
    ShowTextAttributes(["bonny_fc1", 0, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>I don't know.\nMaybe it was that rat's doing?"])
    ConditionalBranch([4, 70, 0])
      ShowTextAttributes(["nezumi_fc1", 2, 0, 2])
      ShowText(["\\n<Ratty>It wasn't me!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>That's it, you're going without any between-meal snacks today, milady."])
    ShowTextAttributes(["bonny_fc1", 2, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>Uuuuu!!"])
    JumpToLabel(["メニュー"])
    Label(["203"])
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>Captain Bonnie of the Fishy Pirates, you're under arrest!"])
    ShowTextAttributes(["bonny_fc1", 0, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>Aren't we friends here...?\nCouldn't you overlook this?"])
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>We marines have iron discipline!\nWe cannot turn a blind eye to a criminal!"])
    ShowTextAttributes(["bonny_fc1", 0, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>Here, have some dried sardines."])
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>We're friends!\nWe're connected by a bond that goes beyond our organizations!"])
    JumpToLabel(["メニュー"])
    Label(["205"])
    ShowTextAttributes(["levia_fc1", 0, 0, 2])
    ShowText(["\\n<Levia (Affection: \\V[3205])>Captain Bonnie of the Fishy Pirates..."])
    ShowTextAttributes(["bonny_fc1", 0, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>Nooo, Navy Admiral Leviathan!\nAre you really going to arrest me here?!"])
    ShowTextAttributes(["levia_fc1", 0, 0, 2])
    ShowText(["\\n<Levia (Affection: \\V[3205])>Compared to the global crisis we must face, you are a small fry. As long as we're at Luka's side, I'll pretend I've seen nothing."])
    ShowTextAttributes(["bonny_fc1", 0, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>I'm glad you're overlooking me...\nBut it's frustrating that you called me a small fry..."])
    JumpToLabel(["メニュー"])
    Label(["372"])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>The legendary Pirate Queen Roza!\nI've always admired you as my ancestor!"])
    ShowTextAttributes(["cirqueb_fc3", 0, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3372])>I'm sorry, but...\nI don't remember any minute details from when I was alive."])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>*trembling* *thump-thump*..."])
    ShowTextAttributes(["cirqueb_fc3", 1, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3372])>Even as I look into your sparkling eyes...\nI am troubled..."])
    JumpToLabel(["メニュー"])
    Label(["373"])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>"])
    ShowText(["The legendary pirate queen Roza!"])
    ShowText(["You are my ancestor and my admiration!"])
    ShowTextAttributes(["cirquec_fc3", 0, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3373])>"])
    ShowText(["You say ancestor, but I'm unmarried and have no children."])
    ShowText(["I don't know about the Roza from that world, though."])
    ShowTextAttributes(["bonny_fc1", 0, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>"])
    ShowText(["In the end, the story of my ancestor is uncertain..."])
    ShowText(["It seems that if you do an inspection, you'll find out."])
    ShowTextAttributes(["cirquec_fc3", 0, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3373])>"])
    ShowText(["Well, being uncertain might be just right."])
    ShowText(["Clarifying it would be a buzzkill, right?"])
    JumpToLabel(["メニュー"])
    Label(["528"])
    ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
    ShowText(["\\n<Sarasa (Affection: \\V[3528])>"])
    ShowText(["You're Bonnie, the leader of the Fishy Pirates, right?"])
    ShowText(["Why don't you try being a sky pirate too?"])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>"])
    ShowText(["That's impossible! I'm afraid of heights!"])
    ShowTextAttributes(["sabasa_fc4", 0, 0, 2])
    ShowText(["\\n<Sarasa (Affection: \\V[3528])>"])
    ShowText(["I-I see..."])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>"])
    ShowText(["Well, I can't swim in the sea either..."])
    ShowText(["Actually, I'm not good on land either!"])
    ShowTextAttributes(["sabasa_fc4", 0, 0, 2])
    ShowText(["\\n<Sarasa (Affection: \\V[3528])>"])
    ShowText(["You seem confident despite struggling to live anywhere in the world."])
    ShowText(["It's kind of impressive..."])
    JumpToLabel(["メニュー"])
    Label(["536"])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>Ah, you're the magnificent Captain Selene!\nI'd like you to teach me how to become a great captain!"])
    ShowTextAttributes(["serene_fc1", 4, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>The most important thing is...composure and bravado."])
    ShowTextAttributes(["bonny_fc1", 0, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>Composure and bravado...?!\nBoth of those are my strong points, are they good enough?"])
    ShowTextAttributes(["serene_fc1", 3, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>Military prowess and intelligence have never been more ideal, but... Even without those, there have been people who have served as splendid leaders."])
    ShowTextAttributes(["serene_fc1", 3, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>But those who stand above the rest absolutely need a flexible attitude. No one would follow them without one."])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>I see... I've learned a lot!"])
    JumpToLabel(["メニュー"])
    Label(["726"])
    ShowTextAttributes(["bonny_fc1", 0, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>"])
    ShowText(["Gyaa! Could it be... Black Alice...!?"])
    ShowTextAttributes(["alice8thx_fc2", 3, 0, 2])
    ShowText(["\\n<Sea Alice (Affection: \\V[3726])>"])
    ShowText(["Fufu, I am the Pirate Queen."])
    ShowText(["If you're a pirate too, then I'll mow you down..."])
    ShowTextAttributes(["bonny_fc1", 2, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>"])
    ShowText(["Gyaa~! Please, not Black Alice!!"])
    ShowTextAttributes(["alice8thx_fc2", 3, 0, 2])
    ShowText(["\\n<Sea Alice (Affection: \\V[3726])>"])
    ShowText(["With the label of a tyrannical Monster Lord..."])
    ShowText(["I can't enjoy playing pirate either."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(202)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(202)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1706]"])
        ShowText(["Affection 500:\\ia[1707]"])
        ShowText(["Affection 2000:\\ia[1161]"])
        ShowText(["Affection 4000:\\ia[1259]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3202])"])
        ShowChoices([["Paizuri (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Paizuri (Affection: 10)"])
          ConditionalBranch([1, 3202, 0, 10, 1])
            Script(["call_novel_scene(4821)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["bonny_fc1", 0, 0, 2])
            ShowText(["\\n<Bonnie (Affection: \\V[3202])>Not yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3202, 0, 100, 1])
            Script(["call_novel_scene(4822)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["bonny_fc1", 0, 0, 2])
            ShowText(["\\n<Bonnie (Affection: \\V[3202])>Not yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 724, 7, 43, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 724, 7, 43, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ShowPicture([5, "80_ashel_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3201, 0, 100, 1])
      ConditionalBranch([1, 4201, 0, 0, 0])
        ControlVariables([4201, 4201, 0, 0, 1])
        ShowTextAttributes(["ashel_fc1", 1, 0, 2])
        ShowText(["\\n<Ashel (Affection: \\V[3201])>Here, this is today's yield!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1171, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3201, 0, 500, 1])
      ConditionalBranch([1, 4201, 0, 1, 0])
        ControlVariables([4201, 4201, 0, 0, 2])
        ShowTextAttributes(["ashel_fc1", 1, 0, 2])
        ShowText(["\\n<Ashel (Affection: \\V[3201])>Here, this is today's yield!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1369, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3201, 0, 2000, 1])
      ConditionalBranch([1, 4201, 0, 2, 0])
        ControlVariables([4201, 4201, 0, 0, 3])
        ShowTextAttributes(["ashel_fc1", 1, 0, 2])
        ShowText(["\\n<Ashel (Affection: \\V[3201])>Here, this is today's yield!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1183, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3201, 0, 4000, 1])
      ConditionalBranch([1, 4201, 0, 3, 0])
        ControlVariables([4201, 4201, 0, 0, 4])
        ShowTextAttributes(["ashel_fc1", 1, 0, 2])
        ShowText(["\\n<Ashel (Affection: \\V[3201])>Here, this is today's yield!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1614, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["ashel_fc1", 1, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>Are you going to make some money?\nI'll come along after I finish washing the dishes."])
    JumpToLabel(["メニュー"])
    Label(["196"])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink (Affection: \\V[3196])>How are ya feelin', Boss Ashel?"])
    ShowTextAttributes(["ashel_fc1", 1, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>I'm doing great, the MS Fish has been really thriving. Please add 150 cans of food to the usual transaction."])
    ShowTextAttributes(["s_mermaid_fc1", 1, 0, 2])
    ShowText(["\\n<Mink (Affection: \\V[3196])>Thank you for your continued patronage!\nIf the Fishy Pirates are doin' well, it's good business for my business."])
    ShowTextAttributes(["ashel_fc1", 1, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>Also, I'd like to ask for 60 cannonballs and...a floatation ring for the Captain."])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink (Affection: \\V[3196])>Captain Bonnie still can't swim yet...?\nAnyways, the floatation ring will be included with the regular delivery."])
    JumpToLabel(["メニュー"])
    Label(["197"])
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Lolitta (Affection: \\V[3197])>Boss Ashel!\nThe Captain called for you!"])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>Hm...I understand. I'll go later."])
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Lolitta (Affection: \\V[3197])>Also the helmsman, the head cannoneer, the chief strategist, the head chef, and the quartermaster called for you!"])
    ShowTextAttributes(["ashel_fc1", 2, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>I'm very busy...\nNo matter how many bodies there are, it's just not enough."])
    JumpToLabel(["メニュー"])
    Label(["202"])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>Milady...did you steal the emergency food again?"])
    ShowTextAttributes(["bonny_fc1", 0, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>I don't know.\nMaybe it was that rat's doing?"])
    ConditionalBranch([4, 70, 0])
      ShowTextAttributes(["nezumi_fc1", 2, 0, 2])
      ShowText(["\\n<Ratty>It wasn't me!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>That's it, you're going without any between-meal snacks today, milady."])
    ShowTextAttributes(["bonny_fc1", 2, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>Uuuuu!!"])
    JumpToLabel(["メニュー"])
    Label(["372"])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>Pirate Queen Roza...\nI'm honored to meet you."])
    ShowTextAttributes(["cirqueb_fc3", 0, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3372])>I don't remember much from when I was alive... Your captain is my descendant, is she not?"])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>She claims to be from your lineage, but...\nWhether it's true or not, I'm not really sure."])
    ShowTextAttributes(["cirqueb_fc3", 0, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3372])>Well, blood ties aren't important...\nYou should understand that as well."])
    JumpToLabel(["メニュー"])
    Label(["373"])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>"])
    ShowText(["Pirate Queen Roza..."])
    ShowText(["It's an honor to meet you like this."])
    ShowTextAttributes(["cirquec_fc3", 0, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3373])>"])
    ShowText(["What's with the formalities?"])
    ShowText(["You were quite the master of fire tactics yourself."])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>"])
    ShowText(["That was borrowed power from the wind spirit,"])
    ShowText(["It was kind of cheating..."])
    ShowTextAttributes(["cirquec_fc3", 0, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3373])>"])
    ShowText(["In battles on the sea, there's no such thing as cheating."])
    ShowText(["With you around, the fish pirate crew is safe and sound."])
    JumpToLabel(["メニュー"])
    Label(["528"])
    ShowTextAttributes(["ashel_fc1", 1, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>"])
    ShowText(["Sky pirates sound interesting too."])
    ShowText(["With a flying ship, things must be quite different."])
    ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
    ShowText(["\\n<Sarasa (Affection: \\V[3528])>"])
    ShowText(["So, are you going to join our crew?"])
    ShowTextAttributes(["ashel_fc1", 1, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>"])
    ShowText(["I'll pass on that."])
    ShowText(["I still have to take care of the young lady for a while longer."])
    ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
    ShowText(["\\n<Sarasa (Affection: \\V[3528])>"])
    ShowText(["That's unfortunate..."])
    ShowText(["That body color would fit perfectly with the sky pirates, though."])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>"])
    ShowText(["...Color?"])
    JumpToLabel(["メニュー"])
    Label(["536"])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>You're the legendary Captain Selene...\nCould you please teach me the secret to raising a pirate queen?"])
    ShowTextAttributes(["serene_fc1", 3, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>I don't think there's any secret...\nIt all depends on the person's talents, effort, and self-awareness."])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>Is that so..."])
    ShowTextAttributes(["serene_fc1", 4, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>I'm sorry for the boring answer.\nBut Bonnie definitely has talents."])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>What about the remaining effort and self-awareness...? Good grief, it looks like she has a long way to go..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(201)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(201)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1171]"]) # Bondage Rope
        ShowText(["Affection 500:\\ia[1369]"])
        ShowText(["Affection 2000:\\ia[1183]"]) # Suspicious Box
        ShowText(["Affection 4000:\\ia[1614]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3201])"])
        ShowChoices([["Paizuri (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Paizuri (Affection: 10)"])
          ConditionalBranch([1, 3201, 0, 10, 1])
            Script(["call_novel_scene(4816)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ashel_fc1", 0, 0, 2])
            ShowText(["\\n<Ashel (Affection: \\V[3201])>I'll do that another time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3201, 0, 100, 1])
            Script(["call_novel_scene(4817)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ashel_fc1", 0, 0, 2])
            ShowText(["\\n<Ashel (Affection: \\V[3201])>I'll do that another time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ShowPicture([5, "80_tatunoko_k_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3203, 0, 100, 1])
      ConditionalBranch([1, 4203, 0, 0, 0])
        ControlVariables([4203, 4203, 0, 0, 1])
        ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
        ShowText(["\\n<Tatsuko (Affection: \\V[3203])>I picked this up on the beach!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1147, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3203, 0, 500, 1])
      ConditionalBranch([1, 4203, 0, 1, 0])
        ControlVariables([4203, 4203, 0, 0, 2])
        ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
        ShowText(["\\n<Tatsuko (Affection: \\V[3203])>I picked this up on the beach!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1249, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3203, 0, 2000, 1])
      ConditionalBranch([1, 4203, 0, 2, 0])
        ControlVariables([4203, 4203, 0, 0, 3])
        ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
        ShowText(["\\n<Tatsuko (Affection: \\V[3203])>I picked this up on the beach!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1501, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3203, 0, 4000, 1])
      ConditionalBranch([1, 4203, 0, 3, 0])
        ControlVariables([4203, 4203, 0, 0, 4])
        ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
        ShowText(["\\n<Tatsuko (Affection: \\V[3203])>I picked this up on the beach!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1217, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>Are you going out? I'll do my best!"])
    JumpToLabel(["メニュー"])
    Label(["68"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection: \\V[3068])>You're a little sea dragon!\nI'm a little land dragon!"])
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>Let's join hands with a pledge, dragon comrade!\nWon't you fight together with the Navy against the thieves?"])
    ShowTextAttributes(["dragonp_fc1", 6, 0, 2])
    ShowText(["\\n<Papi (Affection: \\V[3068])>Thieves...? I was a bandit, can I also join the Navy?"])
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>Of course!"])
    ShowTextAttributes(["dragonp_fc1", 6, 0, 2])
    ShowText(["\\n<Papi (Affection: \\V[3068])>Mmm, I guess the land and sea are mutually exclusive..."])
    JumpToLabel(["メニュー"])
    Label(["202"])
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>Captain Bonnie of the Fishy Pirates, you're under arrest!"])
    ShowTextAttributes(["bonny_fc1", 0, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>Aren't we friends here...?\nCouldn't you overlook this?"])
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>We marines have iron discipline!\nWe cannot turn a blind eye to a criminal!"])
    ShowTextAttributes(["bonny_fc1", 0, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>Here, have some dried sardines."])
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>We're friends!\nWe're connected by a bond that goes beyond our organizations!"])
    JumpToLabel(["メニュー"])
    Label(["204"])
    ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
    ShowText(["\\n<Stacy (Affection: \\V[3204])>Are you working hard, Tatsuko?"])
    ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>Officer! I'm working diligently!"])
    ShowTextAttributes(["umiusi_k_fc1", 1, 0, 2])
    ShowText(["\\n<Stacy (Affection: \\V[3204])>You're a good girl...\nOkay, here's your reward of dried sardines."])
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>Yaaay! This is why I won't quit the Navy life!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>Is this really what they call the Navy life...?"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["205"])
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>Admiral! You've done enough work for today!"])
    ShowTextAttributes(["levia_fc1", 0, 0, 2])
    ShowText(["\\n<Levia (Affection: \\V[3205])>Well... You are reliable, umm..."])
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>Have you forgotten, Admiral?\nI'm Tatsuko!"])
    ShowTextAttributes(["levia_fc1", 0, 0, 2])
    ShowText(["\\n<Levia (Affection: \\V[3205])>(There are more than 200 marines named Tatsuko... Not only that, but all of their faces look the same... How exactly am I supposed to memorize all of them?)"])
    JumpToLabel(["メニュー"])
    Label(["308"])
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>You're a sea dragon!\nYou look cool!"])
    ShowTextAttributes(["suiryu_fc1", 1, 0, 2])
    ShowText(["\\n<Mio (Affection: \\V[3308])>Kukuku, I am the child of a dragon...\nAs a sea dragon, you shall respect me."])
    ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>Do you not change much with age?"])
    ShowTextAttributes(["suiryu_fc1", 0, 0, 2])
    ShowText(["\\n<Mio (Affection: \\V[3308])>...Have I been exposed?"])
    JumpToLabel(["メニュー"])
    Label(["528"])
    ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
    ShowText(["\\n<Sarasa (Affection: \\V[3528])>"])
    ShowText(["Oh, isn't that a dragon child...?"])
    ShowText(["A child whose body color hasn't turned blue yet."])
    ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>"])
    ShowText(["Speaking of which, there was a blue dragon child among the sky pirates."])
    ShowText(["Did that one change color?"])
    ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
    ShowText(["\\n<Sarasa (Affection: \\V[3528])>"])
    ShowText(["It seems that being in the sky makes it turn blue."])
    ShowText(["Could it be due to the air pressure?"])
    ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>"])
    ShowText(["I had no idea about that..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(203)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(203)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1147]"])
        ShowText(["Affection 500:\\ia[1249]"])
        ShowText(["Affection 2000:\\ia[1501]"])
        ShowText(["Affection 4000:\\ia[1217]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3203])"])
        ShowChoices([["Paizuri (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Paizuri (Affection: 10)"])
          ConditionalBranch([1, 3203, 0, 10, 1])
            Script(["call_novel_scene(4826)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
            ShowText(["\\n<Tatsuko (Affection: \\V[3203])>Munyuuu."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3203, 0, 100, 1])
            Script(["call_novel_scene(4827)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
            ShowText(["\\n<Tatsuko (Affection: \\V[3203])>Munyuuu."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ShowPicture([5, "80_umiusi_k_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3204, 0, 100, 1])
      ConditionalBranch([1, 4204, 0, 0, 0])
        ControlVariables([4204, 4204, 0, 0, 1])
        ShowTextAttributes(["umiusi_k_fc1", 1, 0, 2])
        ShowText(["\\n<Stacy (Affection: \\V[3204])>This was bought with this month's salary♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1011, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3204, 0, 500, 1])
      ConditionalBranch([1, 4204, 0, 1, 0])
        ControlVariables([4204, 4204, 0, 0, 2])
        ShowTextAttributes(["umiusi_k_fc1", 1, 0, 2])
        ShowText(["\\n<Stacy (Affection: \\V[3204])>This was bought with this month's salary♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1564, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3204, 0, 2000, 1])
      ConditionalBranch([1, 4204, 0, 2, 0])
        ControlVariables([4204, 4204, 0, 0, 3])
        ShowTextAttributes(["umiusi_k_fc1", 1, 0, 2])
        ShowText(["\\n<Stacy (Affection: \\V[3204])>This was bought with this month's salary♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1207, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3204, 0, 4000, 1])
      ConditionalBranch([1, 4204, 0, 3, 0])
        ControlVariables([4204, 4204, 0, 0, 4])
        ShowTextAttributes(["umiusi_k_fc1", 1, 0, 2])
        ShowText(["\\n<Stacy (Affection: \\V[3204])>This was bought with this month's salary♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1593, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
    ShowText(["\\n<Stacy (Affection: \\V[3204])>Sea slugs are not the cows of the sea♪\n...Maybe."])
    JumpToLabel(["メニュー"])
    Label(["203"])
    ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
    ShowText(["\\n<Stacy (Affection: \\V[3204])>Are you working hard, Tatsuko?"])
    ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>Officer! I'm working diligently!"])
    ShowTextAttributes(["umiusi_k_fc1", 1, 0, 2])
    ShowText(["\\n<Stacy (Affection: \\V[3204])>You're a good girl...\nOkay, here's your reward of dried sardines."])
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>Yaaay! This is why I won't quit the Navy life!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>Is this really what they call the Navy life...?"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["205"])
    ShowTextAttributes(["levia_fc1", 0, 0, 2])
    ShowText(["\\n<Levia (Affection: \\V[3205])>Sea slug marine, what happened to the investigation report of the MS Twana? No report seems to have come forth..."])
    ShowTextAttributes(["umiusi_k_fc1", 1, 0, 2])
    ShowText(["\\n<Stacy (Affection: \\V[3204])>Oh, that report?\nIt got slimy from my mucus, so I threw it away♪"])
    ShowTextAttributes(["levia_fc1", 0, 0, 2])
    ShowText(["\\n<Levia (Affection: \\V[3205])>It can't be helped then if it became slimy...\nNow then, I shall give you this month's reward of dried sardines."])
    ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
    ShowText(["\\n<Stacy (Affection: \\V[3204])>Admiral... I'm not Tatsuko-chan.\nI'd prefer to get a monetary salary instead of dried sardines."])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>Is the security of the sea okay like this...?"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["274"])
    ShowTextAttributes(["hitode_fc1", 0, 0, 2])
    ShowText(["\\n<Asta (Affection: \\V[3274])>This coral is delicious...*munch munch*"])
    ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
    ShowText(["\\n<Stacy (Affection: \\V[3204])>Hold it right there, starfish!\nThat coral is a protected species, so preying upon it is prohibited!"])
    ShowTextAttributes(["hitode_fc1", 2, 0, 2])
    ShowText(["\\n<Asta (Affection: \\V[3274])>Already, how annoying...\nWhy are there even marines in a place like this?"])
    ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
    ShowText(["\\n<Stacy (Affection: \\V[3204])>The Navy's eyes are shining everywhere!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(204)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(204)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1011]"])
        ShowText(["Affection 500:\\ia[1564]"])
        ShowText(["Affection 2000:\\ia[1207]"])
        ShowText(["Affection 4000:\\ia[1593]"]) # Dagger Medal
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3204])"])
        ShowChoices([["Soft Body Handjob (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Soft Body Handjob (Affection: 10)"])
          ConditionalBranch([1, 3204, 0, 10, 1])
            Script(["call_novel_scene(4831)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
            ShowText(["\\n<Stacy (Affection: \\V[3204])>Can't we do that next time...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3204, 0, 100, 1])
            Script(["call_novel_scene(4832)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
            ShowText(["\\n<Stacy (Affection: \\V[3204])>Can't we do that next time...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowPicture([5, "80_scylla_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3252, 0, 100, 1])
      ConditionalBranch([1, 4252, 0, 0, 0])
        ControlVariables([4252, 4252, 0, 0, 1])
        ShowTextAttributes(["scylla_fc1", 0, 0, 2])
        ShowText(["\\n<Cylla (Affection: \\V[3252])>Yes, by all means accept this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1041, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3252, 0, 500, 1])
      ConditionalBranch([1, 4252, 0, 1, 0])
        ControlVariables([4252, 4252, 0, 0, 2])
        ShowTextAttributes(["scylla_fc1", 0, 0, 2])
        ShowText(["\\n<Cylla (Affection: \\V[3252])>Yes, by all means accept this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1384, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3252, 0, 2000, 1])
      ConditionalBranch([1, 4252, 0, 2, 0])
        ControlVariables([4252, 4252, 0, 0, 3])
        ShowTextAttributes(["scylla_fc1", 0, 0, 2])
        ShowText(["\\n<Cylla (Affection: \\V[3252])>Yes, by all means accept this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1043, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3252, 0, 4000, 1])
      ConditionalBranch([1, 4252, 0, 3, 0])
        ControlVariables([4252, 4252, 0, 0, 4])
        ShowTextAttributes(["scylla_fc1", 0, 0, 2])
        ShowText(["\\n<Cylla (Affection: \\V[3252])>Yes, by all means accept this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1223, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Cylla (Affection: \\V[3252])>My tentacles are getting dull...\nHey, isn't there anything fun I can do?"])
    JumpToLabel(["メニュー"])
    Label(["113"])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection: \\V[3113])>I hate scylla..."])
    ShowTextAttributes(["scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Cylla (Affection: \\V[3252])>Lamias are the worst..."])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection: \\V[3113])>Your wriggling disgusts me..."])
    ShowTextAttributes(["scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Cylla (Affection: \\V[3252])>Your wriggling creeps me out too..."])
    JumpToLabel(["メニュー"])
    Label(["193"])
    ShowTextAttributes(["scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Cylla (Affection: \\V[3252])>There's wolves growing from your lower body...\nYou're an unusual scylla."])
    ShowTextAttributes(["u_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Frill (Affection: \\V[3193])>The original scylla was a monster much like myself. My species is the closest to the original scylla."])
    ShowTextAttributes(["scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Cylla (Affection: \\V[3252])>Are those wolves...gnawing at your tentacles...?"])
    ShowTextAttributes(["u_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Frill (Affection: \\V[3193])>Ah, that?\nWhen they become hungry, they eat the tentacles."])
    ShowTextAttributes(["scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Cylla (Affection: \\V[3252])>Impossible..."])
    JumpToLabel(["メニュー"])
    Label(["199"])
    ShowTextAttributes(["dagon_fc1", 0, 0, 2])
    ShowText(["\\n<Seraphy (Affection: \\V[3199])>It's an octopus!"])
    ShowTextAttributes(["scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Cylla (Affection: \\V[3252])>I'm not an octopus..."])
    ShowTextAttributes(["dagon_fc1", 0, 0, 2])
    ShowText(["\\n<Seraphy (Affection: \\V[3199])>Why don't you just be honest and admit it...?"])
    ShowTextAttributes(["scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Cylla (Affection: \\V[3252])>That's why I'm saying I'm not an octopus!"])
    JumpToLabel(["メニュー"])
    Label(["279"])
    ShowTextAttributes(["scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Cylla (Affection: \\V[3252])>You're a marine type of scylla."])
    ShowTextAttributes(["e_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ooma (Affection: \\V[3279])>That's right...\nI swim in the ocean's depths with these tentacles."])
    ShowTextAttributes(["scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Cylla (Affection: \\V[3252])>But you're not a squid..."])
    ShowTextAttributes(["e_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ooma (Affection: \\V[3279])>Yeah, I'm not a squid..."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>Scylla aren't squids, despite fussing over it..."])
    JumpToLabel(["メニュー"])
    Label(["417"])
    ShowTextAttributes(["scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Cylla (Affection: \\V[3252])>"])
    ShowText(["So you're a scylla that's trained as a kunoichi? That's very rare..."])
    ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ajisai (Affection: \\V[3417])>"])
    ShowText(["Indeed."])
    ShowTextAttributes(["scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Cylla (Affection: \\V[3252])>"])
    ShowText(["You seem kinda dark... Most scylla feel more... open, personality-wise."])
    ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ajisai (Affection: \\V[3417])>"])
    ShowText(["I live in the darkness, after all..."])
    ShowTextAttributes(["scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Cylla (Affection: \\V[3252])>"])
    ShowText(["...You sure you don't have that backwards?"])
    ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ajisai (Affection: \\V[3417])>"])
    ShowText(["Maybe..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(252)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(252)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1041]"])
        ShowText(["Affection 500:\\ia[1384]"])
        ShowText(["Affection 2000:\\ia[1043]"]) # Finesse Necklace
        ShowText(["Affection 4000:\\ia[1223]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3252])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3252, 0, 10, 1])
            Script(["call_novel_scene(5071)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["scylla_fc1", 0, 0, 2])
            ShowText(["\\n<Cylla (Affection: \\V[3252])>Give me a little more time, okay...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowPicture([5, "80_medusa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3253, 0, 100, 1])
      ConditionalBranch([1, 4253, 0, 0, 0])
        ControlVariables([4253, 4253, 0, 0, 1])
        ShowTextAttributes(["medusa_fc1", 1, 0, 2])
        ShowText(["\\n<Diusa (Affection: \\V[3253])>My snakes found this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1026, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3253, 0, 500, 1])
      ConditionalBranch([1, 4253, 0, 1, 0])
        ControlVariables([4253, 4253, 0, 0, 2])
        ShowTextAttributes(["medusa_fc1", 1, 0, 2])
        ShowText(["\\n<Diusa (Affection: \\V[3253])>My snakes found this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1381, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3253, 0, 2000, 1])
      ConditionalBranch([1, 4253, 0, 2, 0])
        ControlVariables([4253, 4253, 0, 0, 3])
        ShowTextAttributes(["medusa_fc1", 1, 0, 2])
        ShowText(["\\n<Diusa (Affection: \\V[3253])>My snakes found this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1473, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3253, 0, 4000, 1])
      ConditionalBranch([1, 4253, 0, 3, 0])
        ControlVariables([4253, 4253, 0, 0, 4])
        ShowTextAttributes(["medusa_fc1", 1, 0, 2])
        ShowText(["\\n<Diusa (Affection: \\V[3253])>My snakes found this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1575, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Diusa (Affection: \\V[3253])>Another one of my hair-snakes got lost...\nI'll have to set up mousetraps again."])
    JumpToLabel(["メニュー"])
    Label(["214"])
    ShowTextAttributes(["medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Diusa (Affection: \\V[3253])>I can't tell whether you are a lamia or a medusa..."])
    ShowTextAttributes(["nureonnna_fc1", 0, 0, 2])
    ShowText(["\\n<Shiranami (Affection: \\V[3214])>I'm a nure-onna...a type of youkai.\nI'm wet, but I wonder if you're a lamia?"])
    ShowTextAttributes(["medusa_fc1", 1, 0, 2])
    ShowText(["\\n<Diusa (Affection: \\V[3253])>Nure-Onna... That's a lewd name."])
    ShowTextAttributes(["nureonnna_fc1", 0, 0, 2])
    ShowText(["\\n<Shiranami (Affection: \\V[3214])>Fufu... My snakes are also lewd."])
    JumpToLabel(["メニュー"])
    Label(["297"])
    ShowTextAttributes(["medusa_fc1", 1, 0, 2])
    ShowText(["\\n<Diusa (Affection: \\V[3253])>I saw that you like to turn your prey to stone..."])
    ShowTextAttributes(["basilisk_fc1", 0, 0, 2])
    ShowText(["\\n<Basilin (Affection: \\V[3297])>You're indeed correct, medusa."])
    ShowTextAttributes(["medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Diusa (Affection: \\V[3253])>I am the same...\n...err, chicken girl?"])
    ShowTextAttributes(["basilisk_fc1", 0, 0, 2])
    ShowText(["\\n<Basilin (Affection: \\V[3297])>It's basilisk! Cluuuck!!"])
    JumpToLabel(["メニュー"])
    Label(["345"])
    ShowTextAttributes(["medusa_fc1", 1, 0, 2])
    ShowText(["\\n<Diusa (Affection: \\V[3253])>Looking after our snakes is difficult..."])
    ShowTextAttributes(["zyakotuonna_fc1", 0, 0, 2])
    ShowText(["\\n<Jakotsu (Affection: \\V[3345])>Your snakes are small, but you have a lot of them... Even if they don't need to be fed as much, taking care of each one must be difficult."])
    ShowTextAttributes(["medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Diusa (Affection: \\V[3253])>Yeah, that's for sure...\nHey snakes! Don't fight!"])
    ShowTextAttributes(["zyakotuonna_fc1", 0, 0, 2])
    ShowText(["\\n<Jakotsu (Affection: \\V[3345])>My snakes also tend to run wild sometimes..."])
    JumpToLabel(["メニュー"])
    Label(["441"])
    ShowTextAttributes(["medusa_fc1", 2, 0, 2])
    ShowText(["\\n<Diusa (Affection: \\V[3253])>"])
    ShowText(["Hey, you!"])
    ShowText(["Your head is detached! Are you okay?!"])
    ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
    ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
    ShowText(["It's fine, I'm also a Dullahan."])
    ShowText(["My head has been off since the beginning."])
    ShowTextAttributes(["medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Diusa (Affection: \\V[3253])>"])
    ShowText(["Come on, don't scare me like that..."])
    ShowText(["But it seems quite convenient if your head can come off."])
    ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
    ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
    ShowText(["For example?"])
    ShowTextAttributes(["medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Diusa (Affection: \\V[3253])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
    ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
    ShowText(["There's nothing in particular, right?"])
    ShowText(["Yeah, there's nothing in particular..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(253)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(253)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1026]"])
        ShowText(["Affection 500:\\ia[1381]"])
        ShowText(["Affection 2000:\\ia[1473]"])
        ShowText(["Affection 4000:\\ia[1575]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3253])"])
        ShowChoices([["Lewd Snake's Hair (Affection: 10)", "Never mind"], 2])
        When([0, "Lewd Snake's Hair (Affection: 10)"])
          ConditionalBranch([1, 3253, 0, 10, 1])
            Script(["call_novel_scene(5076)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["medusa_fc1", 0, 0, 2])
            ShowText(["\\n<Diusa (Affection: \\V[3253])>We're not on good terms yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ShowPicture([5, "80_fakejelly_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3258, 0, 100, 1])
      ConditionalBranch([1, 4258, 0, 0, 0])
        ControlVariables([4258, 4258, 0, 0, 1])
        ShowTextAttributes(["fakejelly_fc1", 0, 0, 2])
        ShowText(["\\n<Arne (Affection: \\V[3258])>Here you go! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1735, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3258, 0, 500, 1])
      ConditionalBranch([1, 4258, 0, 1, 0])
        ControlVariables([4258, 4258, 0, 0, 2])
        ShowTextAttributes(["fakejelly_fc1", 0, 0, 2])
        ShowText(["\\n<Arne (Affection: \\V[3258])>Here you go! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1558, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3258, 0, 2000, 1])
      ConditionalBranch([1, 4258, 0, 2, 0])
        ControlVariables([4258, 4258, 0, 0, 3])
        ShowTextAttributes(["fakejelly_fc1", 0, 0, 2])
        ShowText(["\\n<Arne (Affection: \\V[3258])>Here you go! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1437, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3258, 0, 4000, 1])
      ConditionalBranch([1, 4258, 0, 3, 0])
        ControlVariables([4258, 4258, 0, 0, 4])
        ShowTextAttributes(["fakejelly_fc1", 0, 0, 2])
        ShowText(["\\n<Arne (Affection: \\V[3258])>Here you go! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1250, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["fakejelly_fc1", 0, 0, 2])
    ShowText(["\\n<Arne (Affection: \\V[3258])>I want to go to a town.\nIt'll be okay, I'm disguised as a human."])
    JumpToLabel(["メニュー"])
    Label(["115"])
    ShowTextAttributes(["kurage_fc1", 0, 0, 2])
    ShowText(["\\n<Kurage (Affection: \\V[3115])>Jellyfish, sway..."])
    ShowTextAttributes(["fakejelly_fc1", 0, 0, 2])
    ShowText(["\\n<Arne (Affection: \\V[3258])>Ah, it's one of my jellyfish friends!\nI'm a jellyfish too! ♪"])
    ShowTextAttributes(["kurage_fc1", 0, 0, 2])
    ShowText(["\\n<Kurage (Affection: \\V[3115])>Jellyfish...?\nBut we don't look the same..."])
    ShowTextAttributes(["fakejelly_fc1", 0, 0, 2])
    ShowText(["\\n<Arne (Affection: \\V[3258])>I'm pretending to be a human...\nBut my body is jiggly like jelly♪"])
    JumpToLabel(["メニュー"])
    Label(["199"])
    ShowTextAttributes(["dagon_fc1", 0, 0, 2])
    ShowText(["\\n<Seraphy (Affection: \\V[3199])>Swish, swish.\nI'm disguising myself as a mermaid."])
    ShowTextAttributes(["fakejelly_fc1", 0, 0, 2])
    ShowText(["\\n<Arne (Affection: \\V[3258])>Me too, I'm disguising myself as a human.\nWe're good at disguising ourselves, aren't we...?"])
    ShowTextAttributes(["dagon_fc1", 0, 0, 2])
    ShowText(["\\n<Seraphy (Affection: \\V[3199])>(But I can see through her transparent body...)"])
    ShowTextAttributes(["fakejelly_fc1", 0, 0, 2])
    ShowText(["\\n<Arne (Affection: \\V[3258])>(I'm not seeing a mermaid, no human would be tricked by that...)"])
    JumpToLabel(["メニュー"])
    Label(["278"])
    ShowTextAttributes(["arkjelly_fc1", 0, 0, 2])
    ShowText(["\\n<Samansa (Affection: \\V[3278])>Jellyfish, swish, swish..."])
    ShowTextAttributes(["fakejelly_fc1", 0, 0, 2])
    ShowText(["\\n<Arne (Affection: \\V[3258])>Ah, a friend!\nI'm a jellyfish too! ♪"])
    ShowTextAttributes(["arkjelly_fc1", 0, 0, 2])
    ShowText(["\\n<Samansa (Affection: \\V[3278])>But you're a jellyfish wearing clothes...\nDon't they feel tight?"])
    ShowTextAttributes(["fakejelly_fc1", 0, 0, 2])
    ShowText(["\\n<Arne (Affection: \\V[3258])>They're a bit tight, but I like dressing up♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(258)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(258)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1735]"])
        ShowText(["Affection 500:\\ia[1558]"])
        ShowText(["Affection 2000:\\ia[1437]"])
        ShowText(["Affection 4000:\\ia[1250]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3258])"])
        ShowChoices([["Soft Body Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Soft Body Rape (Affection: 10)"])
          ConditionalBranch([1, 3258, 0, 10, 1])
            Script(["call_novel_scene(5101)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["fakejelly_fc1", 0, 0, 2])
            ShowText(["\\n<Arne (Affection: \\V[3258])>I have errands to run today..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ShowPicture([5, "80_minccubus_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3284, 0, 100, 1])
      ConditionalBranch([1, 4284, 0, 0, 0])
        ControlVariables([4284, 4284, 0, 0, 1])
        ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
        ShowText(["\\n<Serra (Affection: \\V[3284])>I'll give you this♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1061, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3284, 0, 500, 1])
      ConditionalBranch([1, 4284, 0, 1, 0])
        ControlVariables([4284, 4284, 0, 0, 2])
        ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
        ShowText(["\\n<Serra (Affection: \\V[3284])>I'll give you this♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1348, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3284, 0, 2000, 1])
      ConditionalBranch([1, 4284, 0, 2, 0])
        ControlVariables([4284, 4284, 0, 0, 3])
        ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
        ShowText(["\\n<Serra (Affection: \\V[3284])>I'll give you this♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1008, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3284, 0, 4000, 1])
      ConditionalBranch([1, 4284, 0, 3, 0])
        ControlVariables([4284, 4284, 0, 0, 4])
        ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
        ShowText(["\\n<Serra (Affection: \\V[3284])>I'll give you this♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1583, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>I want to visit a town♪\nWill it be a problem if I'm not wearing any clothes...?"])
    JumpToLabel(["メニュー"])
    Label(["249"])
    ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>Ants! Let's play together! ♪"])
    ShowTextAttributes(["ant_fc1", 0, 0, 2])
    ShowText(["\\n<Ants (Affection: \\V[3249])>BUSY WORKING... ANOTHER TIME."])
    ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>Ants are hard workers...\n...I should help out at the farm too."])
    JumpToLabel(["メニュー"])
    Label(["285"])
    ShowTextAttributes(["minccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>Big sis!\nI squeezed out lots of milk today! ♪"])
    ShowTextAttributes(["renccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Nina (Affection: \\V[3285])>I squeezed out a lot of milk too.\nI've been totally addicted to it these days."])
    ShowTextAttributes(["minccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>The Sisters' Heavy Petting Farm is secure for the time being♪"])
    ShowTextAttributes(["renccubus_fc1", 3, 0, 2])
    ShowText(["\\n<Nina (Affection: \\V[3285])>A bigger farm will no longer be a dream, fufufu..."])
    JumpToLabel(["メニュー"])
    Label(["287"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>Okay, please have some potatoes..."])
    ShowTextAttributes(["minccubus_fc1", 3, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>WOW! I LOVE YOUR POTATOES!"])
    ShowTextAttributes(["succubus_fc1", 1, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>Ufufu, I also have second helpings..."])
    ShowTextAttributes(["minccubus_fc1", 3, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>○×△□◇※☆◇!!"])
    JumpToLabel(["メニュー"])
    Label(["421"])
    ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>Oh, it's Aroma! You're working at the Monster Lord's castle? That's amazing!♪"])
    ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Aroma (Affection: \\V[3421])>You're one of the recently-turned succubi, right? All the new kids seem focused on getting ahead in life..."])
    ShowTextAttributes(["minccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>That's mean, you're making it sound like I'm just after your connections! My best skill is milking cows♪"])
    ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Aroma (Affection: \\V[3421])>What an ambitious child indeed... Very well, you are a fellow succubus, I'll see who I can introduce you to."])
    JumpToLabel(["メニュー"])
    JumpToLabel(["メニュー"])
    Label(["435"])
    ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>"])
    ShowText(["Are you an angel too?"])
    ShowText(["You're quite a cute little one, aren't you?"])
    ShowTextAttributes(["mariel_fc1", 0, 0, 2])
    ShowText(["\\n<Mariel (Affection: \\V[3435])>"])
    ShowText(["I am a proper angel..."])
    ShowText(["Aren't you the little one?"])
    ShowTextAttributes(["minccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>"])
    ShowText(["I have plenty of loyal livestock~♪"])
    ShowTextAttributes(["mariel_fc1", 1, 0, 2])
    ShowText(["\\n<Mariel (Affection: \\V[3435])>"])
    ShowText(["I also have plenty of loyal slaves, you know."])
    ShowText(["How about we compete to see how many boys we can seduce next time?"])
    ShowTextAttributes(["minccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>"])
    ShowText(["Sure, I'm up for the challenge!"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(284)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(284)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1061]"])
        ShowText(["Affection 500:\\ia[1348]"])
        ShowText(["Affection 2000:\\ia[1008]"])
        ShowText(["Affection 4000:\\ia[1583]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3284])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Sock Stroke (Affection: 10)\","])
        ScriptMore(["\"Panty Stroke (Affection: 30)\","])
        ScriptMore(["\"Silky Hairjob (Affection: 50)\","])
        ScriptMore(["\"Wet Blowjob (Affection: 100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3284, 0, 10, 1])
            Script(["call_novel_scene(5231)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
            ShowText(["\\n<Serra (Affection: \\V[3284])>Maybe after I've grown bigger♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3284, 0, 30, 1])
            Script(["call_novel_scene(5232)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
            ShowText(["\\n<Serra (Affection: \\V[3284])>Maybe after I've grown bigger♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3284, 0, 50, 1])
            Script(["call_novel_scene(5233)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
            ShowText(["\\n<Serra (Affection: \\V[3284])>Maybe after I've grown bigger♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3284, 0, 100, 1])
            Script(["call_novel_scene(5234)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
            ShowText(["\\n<Serra (Affection: \\V[3284])>Maybe after I've grown bigger♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowPicture([5, "80_renccubus_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3285, 0, 100, 1])
      ConditionalBranch([1, 4285, 0, 0, 0])
        ControlVariables([4285, 4285, 0, 0, 1])
        ShowTextAttributes(["renccubus_fc1", 1, 0, 2])
        ShowText(["\\n<Nina (Affection: \\V[3285])>Please use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1113, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3285, 0, 500, 1])
      ConditionalBranch([1, 4285, 0, 1, 0])
        ControlVariables([4285, 4285, 0, 0, 2])
        ShowTextAttributes(["renccubus_fc1", 1, 0, 2])
        ShowText(["\\n<Nina (Affection: \\V[3285])>Please use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1582, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3285, 0, 2000, 1])
      ConditionalBranch([1, 4285, 0, 2, 0])
        ControlVariables([4285, 4285, 0, 0, 3])
        ShowTextAttributes(["renccubus_fc1", 1, 0, 2])
        ShowText(["\\n<Nina (Affection: \\V[3285])>Please use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1434, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3285, 0, 4000, 1])
      ConditionalBranch([1, 4285, 0, 3, 0])
        ControlVariables([4285, 4285, 0, 0, 4])
        ShowTextAttributes(["renccubus_fc1", 1, 0, 2])
        ShowText(["\\n<Nina (Affection: \\V[3285])>Please use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1048, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["renccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Nina (Affection: \\V[3285])>I would like to open a farm in this castle, but... Would it be okay if we kept men as cattle?"])
    JumpToLabel(["メニュー"])
    Label(["284"])
    ShowTextAttributes(["minccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>Big sis!\nI squeezed out lots of milk today! ♪"])
    ShowTextAttributes(["renccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Nina (Affection: \\V[3285])>I squeezed out a lot of milk too.\nI've been totally addicted to it these days."])
    ShowTextAttributes(["minccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>The Sisters' Heavy Petting Farm is secure for the time being♪"])
    ShowTextAttributes(["renccubus_fc1", 3, 0, 2])
    ShowText(["\\n<Nina (Affection: \\V[3285])>A bigger farm will no longer be a dream, fufufu..."])
    JumpToLabel(["メニュー"])
    Label(["287"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>Okay, please have some potatoes..."])
    ShowTextAttributes(["renccubus_fc1", 4, 0, 2])
    ShowText(["\\n<Nina (Affection: \\V[3285])>That's... Don't you ever think about eating something else once in a while?"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>Potatoes are tasty and nutritious."])
    ShowTextAttributes(["renccubus_fc1", 4, 0, 2])
    ShowText(["\\n<Nina (Affection: \\V[3285])>Hauu...\nIf it weren't for these, you'd be a good village mayor."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(285)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(285)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1113]"])
        ShowText(["Affection 500:\\ia[1582]"])
        ShowText(["Affection 2000:\\ia[1434]"])
        ShowText(["Affection 4000:\\ia[1048]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3285])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3285, 0, 10, 1])
            Script(["call_novel_scene(5236)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["renccubus_fc1", 1, 0, 2])
            ShowText(["\\n<Nina (Affection: \\V[3285])>Would tomorrow be okay...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["[GALLEY: CAPTAIN KEEP OUT] is written here..."])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["[FOOD STORAGE: CAPTAIN KEEP OUT] is written here..."])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowPicture([5, "80_lamiad_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3270, 0, 100, 1])
      ConditionalBranch([1, 4270, 0, 0, 0])
        ControlVariables([4270, 4270, 0, 0, 1])
        ShowTextAttributes(["lamiad_fc1", 1, 0, 2])
        ShowText(["\\n<Albina (Affection: \\V[3270])>Hora, take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1054, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3270, 0, 500, 1])
      ConditionalBranch([1, 4270, 0, 1, 0])
        ControlVariables([4270, 4270, 0, 0, 2])
        ShowTextAttributes(["lamiad_fc1", 1, 0, 2])
        ShowText(["\\n<Albina (Affection: \\V[3270])>Hora, take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1366, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3270, 0, 2000, 1])
      ConditionalBranch([1, 4270, 0, 2, 0])
        ControlVariables([4270, 4270, 0, 0, 3])
        ShowTextAttributes(["lamiad_fc1", 1, 0, 2])
        ShowText(["\\n<Albina (Affection: \\V[3270])>Hora, take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1422, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3270, 0, 4000, 1])
      ConditionalBranch([1, 4270, 0, 3, 0])
        ControlVariables([4270, 4270, 0, 0, 4])
        ShowTextAttributes(["lamiad_fc1", 1, 0, 2])
        ShowText(["\\n<Albina (Affection: \\V[3270])>Hora, take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1224, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["lamiad_fc1", 0, 0, 2])
    ShowText(["\\n<Albina (Affection: \\V[3270])>I have to ambush some scylla today...\nThat aside, do you have any business with me?"])
    JumpToLabel(["メニュー"])
    Label(["113"])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection: \\V[3113])>You...look like a rather wicked lamia."])
    ShowTextAttributes(["lamiad_fc1", 0, 0, 2])
    ShowText(["\\n<Albina (Affection: \\V[3270])>That's because I'm a demon lamia.\nI'm really bad since I'm a demon♪"])
    ShowTextAttributes(["lamia_fc1", 0, 0, 2])
    ShowText(["\\n<Anastasia (Affection: \\V[3113])>Exactly how bad are you?"])
    ShowTextAttributes(["lamiad_fc1", 0, 0, 2])
    ShowText(["\\n<Albina (Affection: \\V[3270])>Look...umm, my body is colored purple...\nIt's got strange patterns..."])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection: \\V[3113])>That doesn't particularly make you bad..."])
    JumpToLabel(["メニュー"])
    Label(["227"])
    ShowTextAttributes(["lamiad_fc1", 0, 0, 2])
    ShowText(["\\n<Albina (Affection: \\V[3270])>Being a shrine maiden means you have to be ascetic, right? You really want to unleash your desires, don't you?"])
    ShowTextAttributes(["mikolamia_fc1", 2, 0, 2])
    ShowText(["\\n<Midzuki (Affection: \\V[3227])>I-I'm nothing like that..."])
    ShowTextAttributes(["lamiad_fc1", 1, 0, 2])
    ShowText(["\\n<Albina (Affection: \\V[3270])>Unleash your worldly desires♪\nStain yourself with greed♪"])
    ShowTextAttributes(["mikolamia_fc1", 2, 0, 2])
    ShowText(["\\n<Midzuki (Affection: \\V[3227])>Auuu...! P-please stop...!"])
    JumpToLabel(["メニュー"])
    Label(["271"])
    ShowTextAttributes(["lamiad_fc1", 0, 0, 2])
    ShowText(["\\n<Albina (Affection: \\V[3270])>Demon scylla...\nEven though we're both demons, lamias and scylla are mutual enemies."])
    ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
    ShowText(["\\n<Miriam (Affection: \\V[3271])>Likewise, I loathe lamias.\nBut aren't we allies fighting against a common threat?"])
    ShowTextAttributes(["lamiad_fc1", 0, 0, 2])
    ShowText(["\\n<Albina (Affection: \\V[3270])>We're joining forces, as fellow demons... Isn't it amusing?"])
    ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
    ShowText(["\\n<Miriam (Affection: \\V[3271])>Yes, demons are going to save the world.\nI'm getting really enthusiastic for this♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(270)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(270)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1054]"])
        ShowText(["Affection 500:\\ia[1366]"])
        ShowText(["Affection 2000:\\ia[1422]"])
        ShowText(["Affection 4000:\\ia[1224]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3270])"])
        ShowChoices([["Tailjob (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Tailjob (Affection: 10)"])
          ConditionalBranch([1, 3270, 0, 10, 1])
            Script(["call_novel_scene(5161)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lamiad_fc1", 0, 0, 2])
            ShowText(["\\n<Albina (Affection: \\V[3270])>I'm still reluctant..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3270, 0, 100, 1])
            Script(["call_novel_scene(5162)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lamiad_fc1", 0, 0, 2])
            ShowText(["\\n<Albina (Affection: \\V[3270])>I'm still reluctant..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowPicture([5, "80_scyllad_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3271, 0, 100, 1])
      ConditionalBranch([1, 4271, 0, 0, 0])
        ControlVariables([4271, 4271, 0, 0, 1])
        ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
        ShowText(["\\n<Miriam (Affection: \\V[3271])>Please use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1050, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3271, 0, 500, 1])
      ConditionalBranch([1, 4271, 0, 1, 0])
        ControlVariables([4271, 4271, 0, 0, 2])
        ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
        ShowText(["\\n<Miriam (Affection: \\V[3271])>Please use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1042, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3271, 0, 2000, 1])
      ConditionalBranch([1, 4271, 0, 2, 0])
        ControlVariables([4271, 4271, 0, 0, 3])
        ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
        ShowText(["\\n<Miriam (Affection: \\V[3271])>Please use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1431, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3271, 0, 4000, 1])
      ConditionalBranch([1, 4271, 0, 3, 0])
        ControlVariables([4271, 4271, 0, 0, 4])
        ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
        ShowText(["\\n<Miriam (Affection: \\V[3271])>Please use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1223, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
    ShowText(["\\n<Miriam (Affection: \\V[3271])>I have to strangle some lamias today...\nAh, do you have work for me?"])
    JumpToLabel(["メニュー"])
    Label(["161"])
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Lemon (Affection: \\V[3161])>Are you a demon scylla?\nYou appear to be a subspecies of scylla as well."])
    ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
    ShowText(["\\n<Miriam (Affection: \\V[3271])>I am a demon.\nJudging by your appearance...are you a magical type?"])
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Lemon (Affection: \\V[3161])>That is correct... Do you have a lot of semen-sucking tentacles? Mine bite at my surroundings, so they are a bit troublesome..."])
    ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
    ShowText(["\\n<Miriam (Affection: \\V[3271])>My lower body is that of a demon... To be honest, I don't understand it very well. It hardly ever talks."])
    JumpToLabel(["メニュー"])
    Label(["270"])
    ShowTextAttributes(["lamiad_fc1", 0, 0, 2])
    ShowText(["\\n<Albina (Affection: \\V[3270])>Demon scylla...\nEven though we're both demons, lamias and scylla are mutual enemies."])
    ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
    ShowText(["\\n<Miriam (Affection: \\V[3271])>Likewise, I loathe lamias.\nBut aren't we allies fighting against a common threat?"])
    ShowTextAttributes(["lamiad_fc1", 0, 0, 2])
    ShowText(["\\n<Albina (Affection: \\V[3270])>We're joining forces, as fellow demons... Isn't it amusing?"])
    ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
    ShowText(["\\n<Miriam (Affection: \\V[3271])>Yes, demons are going to save the world.\nI'm getting really enthusiastic for this♪"])
    JumpToLabel(["メニュー"])
    Label(["279"])
    ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
    ShowText(["\\n<Miriam (Affection: \\V[3271])>Ah, you're a deep-sea type of scylla!\nI've also tried diving into the sea..."])
    ShowTextAttributes(["e_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ooma (Affection: \\V[3279])>Really...? How did that go?"])
    ShowTextAttributes(["scyllad_fc1", 2, 0, 2])
    ShowText(["\\n<Miriam (Affection: \\V[3271])>I spectacularly drowned and washed up on the Gold Coast half-dead..."])
    ShowTextAttributes(["e_scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Ooma (Affection: \\V[3279])>Shameless..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(271)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(271)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1050]"])
        ShowText(["Affection 500:\\ia[1042]"])
        ShowText(["Affection 2000:\\ia[1431]"])
        ShowText(["Affection 4000:\\ia[1223]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3271])"])
        ShowChoices([["Urethral Teasing (Affection: 10)", "Tentacle Caress (Affection: 50)", "Reverse Rape (Affection: 100)", "Never mind"], 4])
        When([0, "Urethral Teasing (Affection: 10)"])
          ConditionalBranch([1, 3271, 0, 10, 1])
            Script(["call_novel_scene(5166)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
            ShowText(["\\n<Miriam (Affection: \\V[3271])>Would it be okay if we put that off a bit longer...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Tentacle Caress (Affection: 50)"])
          ConditionalBranch([1, 3271, 0, 50, 1])
            Script(["call_novel_scene(5167)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
            ShowText(["\\n<Miriam (Affection: \\V[3271])>Would it be okay if we put that off a bit longer...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3271, 0, 100, 1])
            Script(["call_novel_scene(5168)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
            ShowText(["\\n<Miriam (Affection: \\V[3271])>Would it be okay if we put that off a bit longer...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowPicture([5, "80_e_scylla_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3279, 0, 100, 1])
      ConditionalBranch([1, 4279, 0, 0, 0])
        ControlVariables([4279, 4279, 0, 0, 1])
        ShowTextAttributes(["e_scylla_fc1", 0, 0, 2])
        ShowText(["\\n<Ooma (Affection: \\V[3279])>Put this to use..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1735, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3279, 0, 500, 1])
      ConditionalBranch([1, 4279, 0, 1, 0])
        ControlVariables([4279, 4279, 0, 0, 2])
        ShowTextAttributes(["e_scylla_fc1", 0, 0, 2])
        ShowText(["\\n<Ooma (Affection: \\V[3279])>Put this to use..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1384, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3279, 0, 2000, 1])
      ConditionalBranch([1, 4279, 0, 2, 0])
        ControlVariables([4279, 4279, 0, 0, 3])
        ShowTextAttributes(["e_scylla_fc1", 0, 0, 2])
        ShowText(["\\n<Ooma (Affection: \\V[3279])>Put this to use..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1470, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3279, 0, 4000, 1])
      ConditionalBranch([1, 4279, 0, 3, 0])
        ControlVariables([4279, 4279, 0, 0, 4])
        ShowTextAttributes(["e_scylla_fc1", 0, 0, 2])
        ShowText(["\\n<Ooma (Affection: \\V[3279])>Put this to use..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1325, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["e_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ooma (Affection: \\V[3279])>The floors I'm crawling on are getting slimy...\nWon't you clean them up?"])
    JumpToLabel(["メニュー"])
    Label(["252"])
    ShowTextAttributes(["scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Cylla (Affection: \\V[3252])>You're a marine type of scylla."])
    ShowTextAttributes(["e_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ooma (Affection: \\V[3279])>That's right...\nI swim in the ocean's depths with these tentacles."])
    ShowTextAttributes(["scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Cylla (Affection: \\V[3252])>But you're not a squid..."])
    ShowTextAttributes(["e_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ooma (Affection: \\V[3279])>Yeah, I'm not a squid..."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>Scylla aren't squids, despite fussing over it..."])
    JumpToLabel(["メニュー"])
    Label(["271"])
    ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
    ShowText(["\\n<Miriam (Affection: \\V[3271])>Ah, you're a deep-sea type of scylla!\nI've also tried diving into the sea..."])
    ShowTextAttributes(["e_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ooma (Affection: \\V[3279])>Really...? How did that go?"])
    ShowTextAttributes(["scyllad_fc1", 2, 0, 2])
    ShowText(["\\n<Miriam (Affection: \\V[3271])>I spectacularly drowned and washed up on the Gold Coast half-dead..."])
    ShowTextAttributes(["e_scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Ooma (Affection: \\V[3279])>Shameless..."])
    JumpToLabel(["メニュー"])
    Label(["351"])
    ShowTextAttributes(["e_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ooma (Affection: \\V[3279])>You appear to be a high-ranking scylla, yet you're content with being a servant to others...?"])
    ShowTextAttributes(["scylla_s_fc1", 0, 0, 2])
    ShowText(["\\n<Cecile (Affection: \\V[3351])>A maid is not a servant.\nMoreover, scylla with many arms have excellent compatibility for being maids."])
    ShowTextAttributes(["e_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ooma (Affection: \\V[3279])>I don't get it.\nIt's like you're being used by someone else..."])
    ShowTextAttributes(["scylla_s_fc1", 0, 0, 2])
    ShowText(["\\n<Cecile (Affection: \\V[3351])>The joy of devotion is a nice thing.\nUltimately, it is amusing how my master is the one who ends up becoming a captive to my service."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(279)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(279)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1735]"])
        ShowText(["Affection 500:\\ia[1384]"])
        ShowText(["Affection 2000:\\ia[1470]"])
        ShowText(["Affection 4000:\\ia[1325]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3279])"])
        ShowChoices([["Tentacle Blowjob (Affection: 10)", "Tentacle Caress (Affection: 50)", "Reverse Rape (Affection: 100)", "Never mind"], 4])
        When([0, "Tentacle Blowjob (Affection: 10)"])
          ConditionalBranch([1, 3279, 0, 10, 1])
            Script(["call_novel_scene(5206)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["e_scylla_fc1", 0, 0, 2])
            ShowText(["\\n<Ooma (Affection: \\V[3279])>I can't do that yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Tentacle Caress (Affection: 50)"])
          ConditionalBranch([1, 3279, 0, 50, 1])
            Script(["call_novel_scene(5207)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["e_scylla_fc1", 0, 0, 2])
            ShowText(["\\n<Ooma (Affection: \\V[3279])>I can't do that yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3279, 0, 100, 1])
            Script(["call_novel_scene(5208)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["e_scylla_fc1", 0, 0, 2])
            ShowText(["\\n<Ooma (Affection: \\V[3279])>I can't do that yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowPicture([5, "80_suiryu_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3308, 0, 500, 1])
      ConditionalBranch([1, 4308, 0, 0, 0])
        ControlVariables([4308, 4308, 0, 0, 1])
        ShowTextAttributes(["suiryu_fc1", 1, 0, 2])
        ShowText(["\\n<Mio (Affection: \\V[3308])>I shall grant this to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1142, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3308, 0, 2000, 1])
      ConditionalBranch([1, 4308, 0, 1, 0])
        ControlVariables([4308, 4308, 0, 0, 2])
        ShowTextAttributes(["suiryu_fc1", 1, 0, 2])
        ShowText(["\\n<Mio (Affection: \\V[3308])>I shall grant this to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1204, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3308, 0, 4000, 1])
      ConditionalBranch([1, 4308, 0, 2, 0])
        ControlVariables([4308, 4308, 0, 0, 3])
        ShowTextAttributes(["suiryu_fc1", 1, 0, 2])
        ShowText(["\\n<Mio (Affection: \\V[3308])>I shall grant this to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1304, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3308, 0, 6000, 1])
      ConditionalBranch([1, 4308, 0, 3, 0])
        ControlVariables([4308, 4308, 0, 0, 4])
        ShowTextAttributes(["suiryu_fc1", 1, 0, 2])
        ShowText(["\\n<Mio (Affection: \\V[3308])>I shall grant this to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1260, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["suiryu_fc1", 0, 0, 2])
    ShowText(["\\n<Mio (Affection: \\V[3308])>Despite my mannerisms, my body is still young...\nI would like to demonstrate my power to everyone."])
    JumpToLabel(["メニュー"])
    Label(["203"])
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>You're a sea dragon!\nYou look cool!"])
    ShowTextAttributes(["suiryu_fc1", 1, 0, 2])
    ShowText(["\\n<Mio (Affection: \\V[3308])>Kukuku, I am the child of a dragon...\nAs a sea dragon, you shall respect me."])
    ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
    ShowText(["\\n<Tatsuko (Affection: \\V[3203])>Do you not change much with age?"])
    ShowTextAttributes(["suiryu_fc1", 0, 0, 2])
    ShowText(["\\n<Mio (Affection: \\V[3308])>...Have I been exposed?"])
    JumpToLabel(["メニュー"])
    Label(["344"])
    ShowTextAttributes(["suiryu_fc1", 0, 0, 2])
    ShowText(["\\n<Mio (Affection: \\V[3308])>Hrm, a kirin..."])
    ShowTextAttributes(["kirin_fc1", 0, 0, 2])
    ShowText(["\\n<Kirin (Affection: \\V[3344])>You... Why do you talk in such a manner despite being so young?"])
    ShowTextAttributes(["suiryu_fc1", 0, 0, 2])
    ShowText(["\\n<Mio (Affection: \\V[3308])>I am a dragon.\nIf I do not appear dignified, I will be made fun of..."])
    ShowTextAttributes(["kirin_fc1", 0, 0, 2])
    ShowText(["\\n<Kirin (Affection: \\V[3344])>...You are a strange girl."])
    JumpToLabel(["メニュー"])
    Label(["347"])
    ShowTextAttributes(["suiryu_fc1", 0, 0, 2])
    ShowText(["\\n<Mio (Affection: \\V[3308])>Oho, a sky dragon...\nI am a dragon who commands the seas."])
    ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
    ShowText(["\\n<Warvein (Affection: \\V[3347])>You sure have a funny way of talking for someone as young as yourself..."])
    ShowTextAttributes(["suiryu_fc1", 0, 0, 2])
    ShowText(["\\n<Mio (Affection: \\V[3308])>I think...it sounds dignified."])
    ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
    ShowText(["\\n<Warvein (Affection: \\V[3347])>It's not."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(308)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(308)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1142]"])
        ShowText(["Affection 2000:\\ia[1204]"])
        ShowText(["Affection 4000:\\ia[1304]"])
        ShowText(["Affection 6000:\\ia[1260]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3308])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3308, 0, 10, 1])
            Script(["call_novel_scene(5356)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["suiryu_fc1", 0, 0, 2])
            ShowText(["\\n<Mio (Affection: \\V[3308])>C-can we not do that another time...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowPicture([5, "80_seaanemone_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3307, 0, 500, 1])
      ConditionalBranch([1, 4307, 0, 0, 0])
        ControlVariables([4307, 4307, 0, 0, 1])
        ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
        ShowText(["\\n<Anemo (Affection: \\V[3307])>Hora, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1580, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3307, 0, 2000, 1])
      ConditionalBranch([1, 4307, 0, 1, 0])
        ControlVariables([4307, 4307, 0, 0, 2])
        ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
        ShowText(["\\n<Anemo (Affection: \\V[3307])>Hora, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1476, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3307, 0, 4000, 1])
      ConditionalBranch([1, 4307, 0, 2, 0])
        ControlVariables([4307, 4307, 0, 0, 3])
        ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
        ShowText(["\\n<Anemo (Affection: \\V[3307])>Hora, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1217, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3307, 0, 6000, 1])
      ConditionalBranch([1, 4307, 0, 3, 0])
        ControlVariables([4307, 4307, 0, 0, 4])
        ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
        ShowText(["\\n<Anemo (Affection: \\V[3307])>Hora, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1638, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Anemo (Affection: \\V[3307])>This body is perfect for cleaning the floor!\n...Don't you think? Both the walls and the floors are going to be sopping with slime♪"])
    JumpToLabel(["メニュー"])
    Label(["116"])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Isabelle (Affection: \\V[3116])>You're a sea anemone too...\n...Aren't you?"])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Anemo (Affection: \\V[3307])>I believe so...maybe."])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Isabelle (Affection: \\V[3116])>You're a somewhat strange creature..."])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Anemo (Affection: \\V[3307])>Even I wonder what strange thing I am..."])
    JumpToLabel(["メニュー"])
    Label(["274"])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Anemo (Affection: \\V[3307])>Ah, Asta...\nYou appear to be in good health."])
    ShowTextAttributes(["hitode_fc1", 2, 0, 2])
    ShowText(["\\n<Asta (Affection: \\V[3274])>I've been thinking for some time, but... What kind of monster are you?"])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Anemo (Affection: \\V[3307])>I'm some kind of sea anemone...or something like it."])
    ShowTextAttributes(["hitode_fc1", 2, 0, 2])
    ShowText(["\\n<Asta (Affection: \\V[3274])>Something like it?!"])
    JumpToLabel(["メニュー"])
    Label(["305"])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Anemo (Affection: \\V[3307])>(This creature is somewhat strange...)"])
    ShowTextAttributes(["anfill_fc1", 0, 0, 2])
    ShowText(["\\n<Amphil (Affection: \\V[3305])>(This is an odd creature...)"])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Anemo (Affection: \\V[3307])>Hello, nice weather..."])
    ShowTextAttributes(["anfill_fc1", 0, 0, 2])
    ShowText(["\\n<Amphil (Affection: \\V[3305])>Yes, the weather is nice..."])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Anemo (Affection: \\V[3307])>(She's strange...)"])
    ShowTextAttributes(["anfill_fc1", 0, 0, 2])
    ShowText(["\\n<Amphil (Affection: \\V[3305])>(She's weird...)"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(307)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(307)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1580]"])
        ShowText(["Affection 2000:\\ia[1476]"]) # Trance Crest
        ShowText(["Affection 4000:\\ia[1217]"])
        ShowText(["Affection 6000:\\ia[1638]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3307])"])
        ShowChoices([["Semen Squeeze Movement (Affection: 10)", "Never mind"], 2])
        When([0, "Semen Squeeze Movement (Affection: 10)"])
          ConditionalBranch([1, 3307, 0, 10, 1])
            Script(["call_novel_scene(5351)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
            ShowText(["\\n<Anemo (Affection: \\V[3307])>Can't we do that later...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ControlSwitches([449, 449, 0])
    CallCommonEvent([111])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowPicture([5, "80_mob_ozyou_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_ozyou_fc1", 0, 0, 2])
    ShowText(["\\n<Alleria (Affection: \\V[3580])>Is there anything I can help you with?\nI'd be delighted if you brought me along..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(580)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7301])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"umi\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"umi\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowPicture([5, "80_mob_kaizoku1_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_kaizoku1_fc1", 0, 0, 2])
    ShowText(["\\n<Ariadne (Affection: \\V[3583])>Now, let's go!\nWhat should I attack next?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(583)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7331])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"umi\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"umi\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowPicture([5, "80_mob_kaizoku3_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_kaizoku3_fc1", 1, 0, 2])
    ShowText(["\\n<Gloria (Affection: \\V[3585])>Have you prepared some liquor?\nIn that case, it's time to depart!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(585)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7351])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"umi\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"umi\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowPicture([5, "80_mob_kaizoku2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_kaizoku2_fc1", 0, 0, 2])
    ShowText(["\\n<Cresta (Affection: \\V[3584])>My gun always hits its mark!\nAre there any foes for me to snipe?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(584)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7341])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"umi\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"umi\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowPicture([5, "80_ek_mermaid_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3637, 0, 2000, 1])
      ConditionalBranch([1, 4637, 0, 0, 0])
        ControlVariables([4637, 4637, 0, 0, 1])
        ShowTextAttributes(["ek_mermaid_fc1", 1, 0, 2])
        ShowText(["\\n<Mami (Affection: \\V[3637])>"])
        ShowText(["This is proof of our friendship..."])
        ShowText(["I'd be happy if you could wear it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3999, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3637, 0, 4000, 1])
      ConditionalBranch([1, 4637, 0, 1, 0])
        ControlVariables([4637, 4637, 0, 0, 2])
        ShowTextAttributes(["ek_mermaid_fc1", 1, 0, 2])
        ShowText(["\\n<Mami (Affection: \\V[3637])>"])
        ShowText(["This is proof of our friendship..."])
        ShowText(["I'd be happy if you could wear it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3639, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3637, 0, 6000, 1])
      ConditionalBranch([1, 4637, 0, 2, 0])
        ControlVariables([4637, 4637, 0, 0, 3])
        ShowTextAttributes(["ek_mermaid_fc1", 1, 0, 2])
        ShowText(["\\n<Mami (Affection: \\V[3637])>"])
        ShowText(["This is proof of our friendship..."])
        ShowText(["I'd be happy if you could wear it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1595, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3637, 0, 10000, 1])
      ConditionalBranch([1, 4637, 0, 3, 0])
        ControlVariables([4637, 4637, 0, 0, 4])
        ShowTextAttributes(["ek_mermaid_fc1", 1, 0, 2])
        ShowText(["\\n<Mami (Affection: \\V[3637])>"])
        ShowText(["This is proof of our friendship..."])
        ShowText(["I'd be happy if you could wear it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2659, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["ek_mermaid_fc1", 1, 0, 2])
    ShowText(["\\n<Mami (Affection: \\V[3637])>"])
    ShowText(["Being a pirate is fun, but adventures are fun too."])
    ShowText(["Where will you take me next...?"])
    JumpToLabel(["メニュー"])
    Label(["197"])
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Lolitta (Affection: \\V[3197])>"])
    ShowText(["We're pirates♪ We're pirates♪"])
    ShowTextAttributes(["ek_mermaid_fc1", 1, 0, 2])
    ShowText(["\\n<Mami (Affection: \\V[3637])>"])
    ShowText(["We're pirates♪ We're pirates♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Lolitta and Mami are singing pirate songs together happily..."])
    JumpToLabel(["メニュー"])
    Label(["373"])
    ShowTextAttributes(["ek_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mami (Affection: \\V[3637])>"])
    ShowText(["Commander, your orders!"])
    ShowTextAttributes(["cirquec_fc3", 0, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3373])>"])
    ShowText(["I'm not your commander anymore, you know..."])
    ShowTextAttributes(["ek_mermaid_fc1", 2, 0, 2])
    ShowText(["\\n<Mami (Affection: \\V[3637])>"])
    ShowText(["Ah, that's right..."])
    ShowText(["I'm not used to this."])
    JumpToLabel(["メニュー"])
    Label(["872"])
    ShowTextAttributes(["ek_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mami (Affection: \\V[3637])>"])
    ShowText(["Are you a mermaid...?"])
    ShowText(["You seem a bit different though..."])
    ShowTextAttributes(["curseloreley_fc1", 0, 0, 2])
    ShowText(["\\n<Tethys (Affection: \\V[3872])>"])
    ShowText(["I am a banshee..."])
    ShowText(["A phantom species that ruled the ancient seas."])
    ShowTextAttributes(["ek_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mami (Affection: \\V[3637])>"])
    ShowText(["No wonder you have such a monstrous aura."])
    ShowText(["It seems the ancient seas were a terrifying place..."])
    ShowTextAttributes(["curseloreley_fc1", 0, 0, 2])
    ShowText(["\\n<Tethys (Affection: \\V[3872])>"])
    ShowText(["Hehe... I miss those seas."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(637)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(637)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[3999]"]) # Great Gem for the Mermaid
        ShowText(["Affection 4000:\\ii[3639]"]) # Super Gem of the Water Adept
        ShowText(["Affection 6000:\\ia[1595]"]) # Great Sword Medal
        ShowText(["Affection 10000:\\ii[2659]"]) # Ultra Gem of Piracy Skill
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3637])"])
        ShowChoices([["Paizuri (Affection: 10)", "Never mind"], 2])
        When([0, "パイズリ (Affection: 10)"])
          ConditionalBranch([1, 3637, 0, 10, 1])
            Script(["call_novel_scene(6666)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ek_mermaid_fc1", 3, 0, 2])
            ShowText(["\\n<Mami (Affection: \\V[3637])>"])
            ShowText(["Things like that should come after we get closer..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowPicture([5, "80_curseloreley_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3872, 0, 2000, 1])
      ConditionalBranch([1, 4872, 0, 0, 0])
        ControlVariables([4872, 4872, 0, 0, 1])
        ShowTextAttributes(["curseloreley_fc1", 0, 0, 2])
        ShowText(["\\n<Tethys (Affection: \\V[3872])>"])
        ShowText(["Here, use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2594, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3872, 0, 4000, 1])
      ConditionalBranch([1, 4872, 0, 1, 0])
        ControlVariables([4872, 4872, 0, 0, 2])
        ShowTextAttributes(["curseloreley_fc1", 0, 0, 2])
        ShowText(["\\n<Tethys (Affection: \\V[3872])>"])
        ShowText(["Here, use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3429, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3872, 0, 6000, 1])
      ConditionalBranch([1, 4872, 0, 2, 0])
        ControlVariables([4872, 4872, 0, 0, 3])
        ShowTextAttributes(["curseloreley_fc1", 0, 0, 2])
        ShowText(["\\n<Tethys (Affection: \\V[3872])>"])
        ShowText(["Here, use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3640, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3872, 0, 10000, 1])
      ConditionalBranch([1, 4872, 0, 3, 0])
        ControlVariables([4872, 4872, 0, 0, 4])
        ShowTextAttributes(["curseloreley_fc1", 0, 0, 2])
        ShowText(["\\n<Tethys (Affection: \\V[3872])>"])
        ShowText(["Here, use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4758, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["curseloreley_fc1", 0, 0, 2])
    ShowText(["\\n<Tethys (Affection: \\V[3872])>"])
    ShowText(["It seems fun to swim in this world..."])
    ShowText(["Now, take me with you."])
    JumpToLabel(["メニュー"])
    Label(["637"])
    ShowTextAttributes(["ek_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mami (Affection: \\V[3637])>"])
    ShowText(["Are you a mermaid...?"])
    ShowText(["You seem a bit different though..."])
    ShowTextAttributes(["curseloreley_fc1", 0, 0, 2])
    ShowText(["\\n<Tethys (Affection: \\V[3872])>"])
    ShowText(["I am a banshee..."])
    ShowText(["A phantom species that ruled the ancient seas."])
    ShowTextAttributes(["ek_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mami (Affection: \\V[3637])>"])
    ShowText(["No wonder you have such a monstrous aura."])
    ShowText(["It seems the ancient seas were a terrifying place..."])
    ShowTextAttributes(["curseloreley_fc1", 0, 0, 2])
    ShowText(["\\n<Tethys (Affection: \\V[3872])>"])
    ShowText(["Hehe... I miss those seas."])
    JumpToLabel(["メニュー"])
    Label(["873"])
    ShowTextAttributes(["curseloreley_fc1", 0, 0, 2])
    ShowText(["\\n<Tethys (Affection: \\V[3872])>"])
    ShowText(["Nereides..."])
    ShowText(["You really have a big appetite."])
    ShowTextAttributes(["voremermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Nereides (Affection: \\V[3873])>"])
    ShowText(["Well, I get hungry..."])
    ShowText(["Tethys, you have a huge sexual appetite too."])
    ShowTextAttributes(["curseloreley_fc1", 0, 0, 2])
    ShowText(["\\n<Tethys (Affection: \\V[3872])>"])
    ShowText(["Don't say it in such a lewd way."])
    ShowText(["I'm just passionate, seeking deeper love..."])
    ShowTextAttributes(["voremermaid_fc1", 1, 0, 2])
    ShowText(["\\n<Nereides (Affection: \\V[3873])>"])
    ShowText(["I also seek deep love~♪"])
    ShowText(["I'd be even happier if my partner was delicious♪"])
    ShowTextAttributes(["curseloreley_fc1", 2, 0, 2])
    ShowText(["\\n<Tethys (Affection: \\V[3872])>"])
    ShowText(["As I thought, our values don't align..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(872)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(872)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Gem of Stop Addition"])
        ShowText(["Affection 4000: Absolute Gem of Ocean Enhancement"])
        ShowText(["Affection 6000: Ultra Gem for Those Familiar with Water"])
        ShowText(["Affection 10000: Divine Book of Time Magic"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3872])"])
        ShowChoices([["Paizuri Semen Squeeze (Affection: 10)", "Never mind"], 2])
        When([0, "パイズリ吸精（好感度:10）"])
          ConditionalBranch([1, 3872, 0, 10, 1])
            Script(["call_novel_scene(8091)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["curseloreley_fc1", 0, 0, 2])
            ShowText(["\\n<Tethys (Affection: \\V[3872])>"])
            ShowText(["Serve me a little more..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowPicture([5, "80_voremermaid_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3873, 0, 2000, 1])
      ConditionalBranch([1, 4873, 0, 0, 0])
        ControlVariables([4873, 4873, 0, 0, 1])
        ShowTextAttributes(["voremermaid_fc1", 1, 0, 2])
        ShowText(["\\n<Nereides (Affection: \\V[3873])>"])
        ShowText(["Here, I'll give this to you~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2735, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3873, 0, 4000, 1])
      ConditionalBranch([1, 4873, 0, 1, 0])
        ControlVariables([4873, 4873, 0, 0, 2])
        ShowTextAttributes(["voremermaid_fc1", 1, 0, 2])
        ShowText(["\\n<Nereides (Affection: \\V[3873])>"])
        ShowText(["Here, I'll give this to you~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3174, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3873, 0, 6000, 1])
      ConditionalBranch([1, 4873, 0, 2, 0])
        ControlVariables([4873, 4873, 0, 0, 3])
        ShowTextAttributes(["voremermaid_fc1", 1, 0, 2])
        ShowText(["\\n<Nereides (Affection: \\V[3873])>"])
        ShowText(["Here, I'll give this to you~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3210, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3873, 0, 10000, 1])
      ConditionalBranch([1, 4873, 0, 3, 0])
        ControlVariables([4873, 4873, 0, 0, 4])
        ShowTextAttributes(["voremermaid_fc1", 1, 0, 2])
        ShowText(["\\n<Nereides (Affection: \\V[3873])>"])
        ShowText(["Here, I'll give this to you~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4814, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["voremermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Nereides (Affection: \\V[3873])>"])
    ShowText(["I'm so hungry..."])
    ShowText(["Hey hey, let's go play outside."])
    JumpToLabel(["メニュー"])
    Label(["638"])
    ShowTextAttributes(["greatmarman_fc1", 0, 0, 2])
    ShowText(["\\n<Sedona (Affection: \\V[3638])>"])
    ShowText(["Are you... really a mermaid?"])
    ShowText(["That strange presence gives me chills down my spine..."])
    ShowTextAttributes(["voremermaid_fc1", 1, 0, 2])
    ShowText(["\\n<Nereides (Affection: \\V[3873])>"])
    ShowText(["I am Banshee, an ancient sea phantom species."])
    ShowText(["I'm not scary, so let's be friends~♪"])
    ShowTextAttributes(["greatmarman_fc1", 2, 0, 2])
    ShowText(["\\n<Sedona (Affection: \\V[3638])>"])
    ShowText(["You're trying to let your guard down... You're the type to bite right in."])
    ShowTextAttributes(["voremermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Nereides (Affection: \\V[3873])>"])
    ShowText(["I won't eat my friends..."])
    JumpToLabel(["メニュー"])
    Label(["872"])
    ShowTextAttributes(["curseloreley_fc1", 0, 0, 2])
    ShowText(["\\n<Tethys (Affection: \\V[3872])>"])
    ShowText(["Nereides..."])
    ShowText(["You really have a big appetite."])
    ShowTextAttributes(["voremermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Nereides (Affection: \\V[3873])>"])
    ShowText(["Well, I get hungry..."])
    ShowText(["Tethys, you have a huge sexual appetite too."])
    ShowTextAttributes(["curseloreley_fc1", 0, 0, 2])
    ShowText(["\\n<Tethys (Affection: \\V[3872])>"])
    ShowText(["Don't say it in such a lewd way."])
    ShowText(["I'm just passionate, seeking deeper love..."])
    ShowTextAttributes(["voremermaid_fc1", 1, 0, 2])
    ShowText(["\\n<Nereides (Affection: \\V[3873])>"])
    ShowText(["I also seek deep love~♪"])
    ShowText(["I'd be even happier if my partner was delicious♪"])
    ShowTextAttributes(["curseloreley_fc1", 2, 0, 2])
    ShowText(["\\n<Tethys (Affection: \\V[3872])>"])
    ShowText(["As I thought, our values don't align..."])
    JumpToLabel(["メニュー"])
    Label(["879"])
    ShowTextAttributes(["hivemind_fc1", 1, 0, 2])
    ShowText(["\\n<Hivemind (Affection: \\V[3879])>"])
    ShowText(["Ah, a banshee, how rare!"])
    ShowText(["How about being eaten by me and becoming one with the shared consciousness?"])
    ShowTextAttributes(["voremermaid_fc1", 1, 0, 2])
    ShowText(["\\n<Nereides (Affection: \\V[3873])>"])
    ShowText(["More importantly, can't I eat you?"])
    ShowText(["If we merge, you can become my nourishment~♪"])
    ShowTextAttributes(["hivemind_fc1", 0, 0, 2])
    ShowText(["\\n<Hivemind (Affection: \\V[3879])>"])
    ShowText(["That's not merging..."])
    ShowText(["Aren't you just digesting normally?"])
    ShowTextAttributes(["voremermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Nereides (Affection: \\V[3873])>"])
    ShowText(["That's one way to say it."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(873)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(873)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Ultra Gem that allows the use of pirate techniques"])
        ShowText(["Affection 4000: Ultra Gem that nullifies water"])
        ShowText(["Affection 6000: Ultra Gem that nullifies earth and water"])
        ShowText(["Affection 10000: Divine book of pirate techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection: \\V[3873])"])
        ShowChoices([["Paizuri Semen Squeeze (Affection: 10)", "Never mind"], 2])
        When([0, "パイズリ吸精（好感度:10)"])
          ConditionalBranch([1, 3873, 0, 10, 1])
            Script(["call_novel_scene(8096)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["voremermaid_fc1", 2, 0, 2])
            ShowText(["\\n<Nereides (Affection: \\V[3873])>"])
            ShowText(["I'm hungry, so no..."])
            ShowText(["I might eat you."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ConditionalBranch([1, 60, 0, 0, 0])
      PlayBGM(["RPG::BGM(@name=\"umi\", @volume=100, @pitch=100)"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 60, 0, 1, 1])
      Script(["play_base_bgm"])
      Empty([])

    BranchEnd([])
    EraseEvent([])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowPicture([5, "80_mob_murabito4_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_murabito4_fc1", 0, 0, 2])
    ShowText(["\\n<Olivia (Affection: \\V[3600])>"])
    ShowText(["Oh, is it my turn?"])
    ShowText(["I don't think I can do much, though..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "パーティに加える"])
      ErasePicture([5])
      Script(["move_actor_ex(600)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "バトルファックをする"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7501])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "やめる"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])
